Design Principles for Minimum Viable Product

Design Principles for Minimum Viable Product

The "Slice" vs. The "Skeleton": Explaining that an MVP isn't a broken product with half the features; it's a complete, smaller product. It must cut through all layers of user value (Functional, Reliable, Usable, Emotional) rather than just being a dry functional layer.

Validating, Not Just Building: Shifting focus from "on time/on budget" to "are we building the right thing?" Using the Build-Measure-Learn loop to test hypotheses with real users immediately, preventing the waste of resources on features nobody wants.

Drupal as the Accelerator: Leveraging Drupal's "Low Code" site-building capabilities (Views, Content Types) to assemble a working prototype in days, not months, allowing for rapid market testing before heavy custom development.

The Pareto Principle in Design: Identifying the 20% of features that deliver 80% of the value. Ruthlessly cutting "nice-to-haves" to ensure the core value proposition is clear and unencumbered by bloat.

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